Can I run this LLM? Real file sizes, live from Hugging Face.
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d1-3B requirements — can you run it?

~2.7B parameters · 4 quantizations measured · updated 2026-10-07 · source: LiquidAI/d1-3B-GGUF

Run d1-3B (Q8_0) — copy-paste:
# llama.cpp (auto-downloads the GGUF)
llama-cli -hf LiquidAI/d1-3B-GGUF:Q8_0

# Ollama (pulls straight from Hugging Face)
ollama run hf.co/LiquidAI/d1-3B-GGUF:Q8_0

# LM Studio: search "LiquidAI/d1-3B-GGUF" in the model browser

Commands load the exact quant measured on this page.

Every quantization: real file size vs what you actually need

QuantFile (measured)VRAM/RAM needed (8K ctx)Runs on (first fit)
Q4_K_M1.7 GB3.5 GBRTX 3060 12GB
Q8_02.9 GB4.9 GBRTX 3060 12GB
BF165.4 GB8.0 GBRTX 3060 12GB
F165.4 GB8.0 GBRTX 3060 12GB

KV cache uses a flat +20% context/overhead rule because this repo does not publish its config; exact numbers may differ for long contexts. MoE models keep all experts in memory — total size counts, not just active params. Longer context grows the KV cache — use the selector above.

Can I run d1-3B on my GPU? (Q8_0 recommended quant)

HardwareMemoryVerdictEst. speed
RTX 3060 12GB12 GBRUNS~94 tok/s
RTX 4060 Ti 16GB16 GBRUNS~75 tok/s
RTX 3090 24GB24 GBRUNS~244 tok/s
RTX 4090 24GB24 GBRUNS~263 tok/s
RTX 5090 32GB32 GBRUNS~468 tok/s
RTX PRO 6000 96GB96 GBRUNS~468 tok/s
Mac 16GB unified16 GBRUNS~26 tok/s
Mac 32GB unified32 GBRUNS~39 tok/s
Mac 64GB unified64 GBRUNS~71 tok/s
Mac 128GB unified128 GBRUNS~104 tok/s
Mac 256GB unified256 GBRUNS~142 tok/s
Mac 512GB unified512 GBRUNS~214 tok/s
32GB system RAM (CPU)32 GBRUNS~13 tok/s
64GB system RAM (CPU)64 GBRUNS~13 tok/s
128GB system RAM (CPU)128 GBRUNS~21 tok/s
256GB system RAM (CPU)256 GBRUNS~21 tok/s
1TB server RAM (CPU)1024 GBRUNS~52 tok/s
2TB server RAM (CPU)2048 GBRUNS~52 tok/s

Speed = decode tok/s estimated from memory bandwidth ÷ measured file size (× MoE active share). Real numbers vary ±30% by runtime and settings.

How much VRAM does d1-3B need?

The honest answer: 4.9 GB at the Q8_0 quant with 8K context — that is the measured file size (2.9 GB) plus KV cache and runtime overhead. The smallest published build needs 3.5 GB; the lossless one needs 8.0 GB.
Cheapest hardware that runs it: Used RTX 3070 8GB (~$220, used market) — see which GPU to buy.

Can I run it with CPU offload?

Yes, if combined RAM+VRAM ≥ file size — but generation speed is limited by memory bandwidth. Expect roughly: DDR5 dual channel ~10-30 tok/s for small MoE actives, single digits for big ones, 0.1-1 tok/s when experts page from disk. CPU-only is fine for batch jobs, painful for chat.

Why do other sites show different numbers?

Most pages compute weights from a formula (params × bits/8). We use the actual file sizes published in GGUF repos, which include the embedding table, unquantized tensors, and container overhead — that is why our numbers can differ from a naive calculation.

FAQ

How much VRAM does d1-3B need?

The measured answer: 4.9 GB at the Q8_0 quant with 8K context. The smallest published build needs 3.5 GB; the lossless (F16/BF16) build needs 8.0 GB. These are real GGUF file sizes from Hugging Face, not formula estimates.

Can I run d1-3B on a 24GB GPU (RTX 3090/4090)?

Yes — at Q8_0 (4.9 GB). Quants that fit 24GB: Q4_K_M, Q8_0, BF16, F16.

How fast will d1-3B run?

Decode speed is memory-bandwidth-bound. At Q8_0: roughly 263 tok/s on an RTX 4090, 244 tok/s on an RTX 3090, 104 tok/s on an M-series Mac with 128GB, and 13.0 tok/s on CPU with dual-channel DDR4 — estimates from measured file size, MoE active-parameter share and memory bandwidth.

Can I run d1-3B on CPU with system RAM?

Yes, if your usable RAM is at least the file size. At Q8_0 you need ~4.9 GB of RAM. CPU generation is memory-bandwidth-bound: expect single-digit tok/s for large MoE models, 10-30 tok/s for small active params, and below 1 tok/s when experts page from disk.

Why do VRAM numbers for d1-3B differ between sites?

Most sites compute weights from a formula (params x bits/8). ModelFit uses the actual GGUF file sizes published on Hugging Face, which include the embedding table, unquantized tensors, and container overhead — so our numbers reflect what you really download and load.

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